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Digital Education in India

 Digital Education in India 
Today,  India  is  one  of  the  world's  top  destinations  for  education.  With  some  of  the  best  colleges  and  universities,  it  is  renowned  for  its  excellence  and  high  standards. What's  even  more  interesting  is  how  technology  has  advanced  rapidly  to  transform the  way  students  in  India  consume  educational  content.  Additionally, the penetration of  internet-based  smartphones  is  taking  quality  learning  to  students  across geographies in India.

Today,  little  children  are  watching  their  favorite  cartoons  and  learning  pictorial rhymes  on  the  same  device.  Education  is  being  imparted to them through flexible and non-intrusive  formats.  As  a  consequence,  students  across  all  age  groups  are discovering  the  joys  of learning and having fun while at it. There has been a noticeable shift  in  the perception  of  parents  and  teachers  view  digital  learning  too.  Today, institutions  are  making  efforts  to  shift  the  focus  back on students to reinvent the way they learn right throughout their life. India  might  not  have  readily  adopted  education  technology  but  it's  heartening  to  see how  a  traditional  sector  like education is using technology as an enabler so far. Today, some  cutting-edge  technologies  are  being  used  to  further  enhance  this  sector,  while grabbing  the  attention  of  entrepreneurs,  venture  capitalists,  corporates  and governments.

 Here are the factors that are enabling the growth of digital education:

 1. Mobile-based learning 

Over  the  past  few  years,  mobile  learning  has  picked  up  by  the  populace  who  have gradually  assimilated  it  in  their  lives.  It  has  offered  students  the  flexibility  to  access educational  content  seamlessly  across  multiple  digital  devices  like  desktops,  laptops, tablets and smartphones. The  smartphone  user base  in  India  continues  to  increase,  in  both  urban  and  rural areas. The coming years will witness users accessing most of their educational content through  internet  powered  smartphones  in  a  massive  way.  Most  educational  content,
including even online courses, will be optimized entirely for mobile devices.

2. Video-based learning 

Video  learning  has  always  appealed  to  students  since  it closely mirrors the traditional classroom  teaching  style.  Earlier,  students  watched  video  lectures  as  a  form  of homework  and  then  discussed  them  during  the  next  class.  Over  time,  this  habit brought  about  a  remarkable  improvement  in  their performance,  with  a  noticeable improvement in grades. Video  lectures  allowed  students  to  learn  subject  syllabi  at their own pace and dedicate time  spent  in  class  towards  interactions.  This  will  continue  to  be  a  trend in the future where  students  will  have  access  to  rich  and  interactive  content,  that  will be useful for both  formal  training  as  well  as  performance  enhancement.  The  increase  in video-based  learning  on  mobile  devices  will  eventually  account  for  80  per  cent  of  all internet traffic by 2019.

3. Open educational resources 
Open  digital  education  resources  have  commonly  been  used  in  distance  learning courses.  They  consist  of  freely  accessible  media  for  learning,  teaching  and  research purposes.  They  are  licensed  to  be  revised  and  disseminated freely  by  teachers  among students.  This  allows  the  latter  to  gain  access  to  an extensive  arrive  of  study material that is otherwise restricted indigenously.
Open educational resources also facilitate the creation of a flexible environment where teachers  can  customize  educational  content  for  individual  sessions  or  classroom sittings.  This  is  applicable  for  typical  curricular  subjects  like  mathematics,  sciences and languages, as well as business and fine arts. 

4.  Usage  of  Virtual  Reality  (VR)  and  Augmented  Reality  (AR)  for
Virtual  Reality  and  Augmented  Reality  are already buzzwords in the technology space. Their  advent  in  e-learning  has  massively  impacted  the  efficiency  with  which  it  is offered to students and the way it assesses their performance.
VR  allows  students  using  e-learning  platforms  on  mobile  devices  to  directly  interact with  study  material.  This  keeps  their  engagement  levels  high  and  motivates  them  to learn  more  and  better.  On  the  other  hand,  AR  facilitates  teachers  and  trainers  in performing tasks, they previously haven't or cannot, in a safe environment. 

5. Cloud-based technology in education 
Improved  IT  capabilities  and  enterprise  infrastructure  at  schools  are  needed to create a  successful  digital  learning  experience.  While  the  technology  exists  in  some  forms, the  real  challenge  comes  in  terms  of  scalability.  The  biggest  advantage  of  cloud technologies  is  that they create a centralised repository of knowledge for students and teachers  to  access. This is taking the student-teacher collaboration beyond traditional classroom interaction. Cloud-based  technology in education has become such a phenomenon since it ensures sustained  academic  learning  irrespective  of  the  student’s  geographical  positioning. Moreover,  it  ensures  that  the  desired  data  is  centrally  available  for  processing  and
deriving  deeper  insights  for  a  more  effective  learning  experience.  Cloud-based
technology  also  enables educators to boost their reach without making any significant infrastructure  spends.  This,  in  turn,  benefits  end-users  by  reducing  the  cost  of services, while simultaneously adding value to their education. 

6. Personalised and adaptive learning 
Learning  platforms,  softwares  and  digital  devices are together creating countless new ways  to  modify  education.  This  way,  the  academic  potential,  strengths,  weaknesses,  aptitude  and  learning  pace  of  every  single  student  is  catered  to.  Precise,  mobile  and reliable  applications  are  being  created  to  teach  students,  help  them  practice their learnings, take assignments and manage their schedules.
Schools  are  now  providing  their  students  with  digital  devices like desktop computers, laptops  and  tablets.  These  devices  are  aiding  them  in  the  teaching  process  while  also helping  them  understand  how  students  learn  and  how  to  enhance  their  learning process. The  'one  size  fits  all'  teaching model is being supplemented by adaptive,personalized learning  pedagogies.  Going  forward,  this  will  be  the new trend in formal learning that will  enable  students  to  be  technologically  skilled  and  equipped  for  modern workplaces.
7. Two-way conversations in E-Learning 
In  the  traditional classroom seating scenario, students are unable to get the individual attention  they  need  due  to  time  constraints.  In  contrast,  the  one-to-one  context  of learning  in  digital  mediums  currently  students  to  learn  through  videos  and  chat  with an expert. The  upcoming  'Learning  Management  System'  will  continue  the  two-way communication  model  between  students  and  experts.  More  importantly,  it  will let students  track  their  coursework  progress,  identify  improvement  areas  and offer ways to make the most of them.
Through  the  help  of  'Big Data', experts will be able to capture student feedback within the  framework  of  the  content  provided.  With  this  alone,  they'll  be  able  to  improvise and enhance their offerings in new ways to further benefit students. 

8. Virtual reality and gamification
Do  you  know  that  passive  teaching  methods  lead  to  a  concept  retention  rate  of  less than  30  percent?  On  the  other hand, participatory techniques generate retention rates of  up  to  90  percent.  Where  our  traditional  education  system  fails  is  that  we  remain largely  focused  on  outworn  practices  that  keep  student  engagement  passive,  and retention at the bare minimum. The  aforementioned  issue  is  being  actively  addressed  and  tackled  by  technology. Augmented  reality,  virtual reality, and gamification are giving students an immersive, first-hand  experience  through  graphical  simulation,  and,  thereby,  extending  the concept  of  experiential  learning.  This  has  the  effect of boosting both engagement and
retention,  while  the  use  of  animation  ensures  that  students  understand complicated heories  easily.  Such  technologies  are  more  likely  to  be  a  game-changer  in time, with visible developments taking place from 2018.


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